Chris Jackson is the author of several books, including: Flash + After Effects, Flash Cinematic Techniques, and Flash 3D: Animation, Interactivity, and Games which have all been translated into foreign languages. His scholarly work has been featured in Animation Magazine and at Adobe MAX. Read about Chris' published work.
Chris Jackson co-authored this book that focuses on real and simulated 3D space for Flash games and interactive systems. The content explores creating reusable templates to reduce costs and cycle time for interactive design and project development. It has been translated into foreign languages and also has a separate instructor's manual for educators.